![]() Even level 1 gem can help you to deal with giants. Slowing gem (blue) - good to put in traps to slow everything downĪrmor tearing (purple) - It works good early when you can't afford any weapon against armored. Suppressing (aqua) - I don't use it at all :Pīloodbound (black) - great in early game, but late poolbound is better (I heard that at some point blood > pool) Poison (green) - good in early game to deal with swarmlings. Only time I don't use it is when I make yellow-white gem to kill buildings anything.Ĭhain (red) - I add it to pretty much everything. Poolbound (white) - it gives you great multipler. It's good against armoured units because crit are very high damage Go anywhere, talk to anyone, and interact with everything Every NPC can be killed, and every animal spoken to Even ghosts hold a few secrets or two The next generation of turn-based combat. Unlimited freedom to explore and experiment. I also like to add slow.Ĭritical hit (yellow) - best gem to do a lot of DPS. The world reacts to who you are, and what you’ve done. Mana leech (orange) - must have in later games. Send all waves and enjoy you 600-700 shadow core in 1-2 minute. Mana Cost: (13-25), Cooldown Time: 2.00 sec, Cast Time: 0.75 sec, Critical Strike. Replay map where you win easily and enrage earlie waves.Įasy way to get a lot of shadow core is to play with "chasing shadow" trait set to max on short map like F1 (3 waves). Tag: Spell, AoE, Fire, Cold, Lightning, Nova. Try adding +1 of each.Įnrage waves, it's very efficent way to gain a lot of exp. Play with traits - you don't have to set them to maximum. First waves were the most difficult for me.īeam = many hits = great armor tearing tool combined with purple gem You start wave kill as many monsters as possible in starting tower and then move your gem to protect orb and kill remainings of first wave. sometimes it's wise to build one tower at start of maze and second near orb. Spam towers/applifers so beacons can't create near your the most important towersīomb waves to enrage them and get more xp It's cheaper to play few battles with all set to 5 than one max 7. If you are short on shadow core, then don't set up traits to max. Now whit the battle trait, you can go to the first field, put it to 12 and place many low grade gems, the trait only summons monsters whit the same stats, and also the monsters give the same amount of mana, resulting in a easier battle. You don't have to open tome to win battleĬheck acheviements, some are really easy to get You should try to build some kind maze to slow down enemies. buying higher level gem, don't have mana? Check your skill points ![]() Remeber that dual color gems have damage bonus. Critical strike gems are very strong because they can deal massive damage. Trading a lot of starting mana for extra 4% damage or cheaper building may not be worth it.Īrmored units - try armor tearing tower or. Especially knowing that you have spent 1+2+3+4+5+6+. Often it's easier to win when you don't cap your skills. Check out a fun tower defense type game that everyone will love playing. It's important to realise that using more skills leave us with less starting mana. +1 unspent skill = +7 starting mana ( VERY IMPORTANT!)
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